Interface Declaration in Kotlin
On this page (12sections)
Introduction
Interface Declaration is a fundamental concept every Kotlin developer should understand. Interfaces define contracts without implementation details. Kotlin interfaces can include default method bodies and property getters.
An interface defines a contract that classes can implement. In this tutorial you will learn the syntax, walk through a complete example program, study the sample output, and review best practices so you can apply the concept confidently in your own projects.
Definition
- An interface defines a contract that classes can implement.
- Interfaces can declare functions and properties.
- A class can implement multiple interfaces.
Syntax
interface Clickable {
fun click()
}
Interface Declaration in Kotlin Example Program in Kotlin
interface Clickable {
fun click()
}
class Button : Clickable {
override fun click() = println("Button clicked")
}
fun main(args: Array<String>) {
Button().click()
}
Sample Output
Button clicked
When to use
Use interfaces to define capabilities (Drawable, Comparable) that unrelated classes can implement.
How it works
-
The program starts with a
mainfunction — the entry point that runs when you execute the file. -
The
println("Button clicked")statement writes a line to the console — this produces part of the sample output below. -
An interface defines a contract that classes can implement.
-
Run the program in IntelliJ IDEA, Android Studio, or with the Kotlin command-line compiler (
kotlinc/kotlin). Compare your console output with the sample output shown below.
Best Practices
- Understand the core idea: an interface defines a contract that classes can implement.
- Prefer readable names and small functions so examples map directly to real projects.
- Run and modify the example — change values and observe how the output changes.
Common Mistakes
- Skipping the example and only reading the definition — hands-on practice cements the concept.
- Copying syntax without understanding nullable vs non-nullable types or scope rules.
- Ignoring compiler warnings that often point to safer alternatives.
Key Points
- An interface defines a contract that classes can implement.
- Interfaces can declare functions and properties.
- A class can implement multiple interfaces.
- Test the example locally and verify the output matches the sample.
- Experiment by changing input values to see how behaviour changes.
Notes
- Semicolons at the end of statements are optional in Kotlin.